Necromancer

Animate Bone Fiend (25/3.00/5)Spell. Exploit nearest corpse to animate a level 1-17 bone fiend. Bone fiends can attack at range. (T: Droknars Q: Destiny's Gorge) [Death Magic]
Animate Bone Horror (15/3.00/5)Spell. Exploit nearest corpse to animate a level 1-17 bone horror. (T: Ascalon City Q: Pre-Sear) [Death Magic]
Animate Bone Minions (25/3.00/5)Spell. Exploit nearest corpse to animate two level 0-12 bone minions. (T: Droknars Q: Fisherman's Haven) [Death Magic]
Aura of the Lich (10/2.00/20)Elite Enchantment Spell. For 15-45 seconds, your maximum Health is halved, but you take half damage from all sources. When Aura of the Lich ends you're healed for 50-240 Health. (C: Maligo Libens (Hell's Precipice)) [Death Magic]
Awaken the Blood (10/1.00/45)Enchantment Spell. For 20-44 seconds, you gain +2 Blood Magic and +2 Curses, but whenever you sacrifice Health, you sacrifice 50% more than the normal amount. (T: Fisherman's Haven, Amnoon Oasis) [Blood Magic]
Barbed Signet (0/2.00/20)Signet. Sacrifice 8% max Health. You steal 18-60 Health from target foe. (T: Amnoon Oasis Q: Ettin's Back) [Blood Magic]
Barbs (10/2.00/30)Hex Spell. For 30 seconds, target foe takes 1-10 more damage when hit by physical damage. (T: Camp Rankor) [Curses]
Blood is Power (5/0.25/0)Elite Enchantment Spell. Sacrifice 33% max Health. For 10 seconds, target other ally gains +3-6 Energy regeneration. (C: Cry Darkday (Snake Dance)) [Blood Magic]
Blood of the Master (10/1.00/5)Spell. Sacrifice 10% max Health. All adjacent undead allies are healed for 30-116. (T: Quarrel Falls, Denravi Q: Nebo Terrace) [Death Magic]
Blood Renewal (5/1.00/10)Enchantment Spell. Sacrifice 25% max Health. For 10 seconds, you gain +3-6 Health regeneration. When Blood Renewal ends, you gain 40-190 Health. (T: Ascalon City Q: Pre-Sear) [Blood Magic]
Blood Ritual (10/2.00/2)Enchantment Spell. Sacrifice 17% max Health. For 8-14 seconds, target touched ally gains +3 Energy regeneration. Blood Ritual cannot be used on the caster. (T: Quarrel Falls, Denravi Q: North Kryta Provence) [Blood Magic]
Chilblains (25/0.75/15)Spell. You become Poisoned for 3-15 seconds. Nearby foes are struck for 10-44 cold damage and lose one Enchantment. (T: Droknars Q: Augury Rock) [Curses]
Consume Corpse (10/1.00/0)Spell. Exploit a random target, you teleport to that corpse's location and gain 25-100 Health and 5-20 Energy. (T: Camp Rankor) [Death Magic]
Dark Aura (10/1.00/10)Enchantment Spell. For 30 seconds, whenever target ally sacrifices Health, Dark Aura deals 5-50 shadow damage to adjacent foes, and you lose 5-20 Health. (T: Quarrel Falls, Denravi Q: North Kryta Provence) [Death Magic]
Dark Bond (5/2.00/20)Enchantment Spell. For the next 30-60 seconds, whenever you receive damage, your closest minion suffers 75% of that damage for you. (T: Amnoon Oasis Q: Druid's Overlook) [Blood Magic]
Dark Fury (10/0.75/5)Enchantment Spell. Sacrifice up to 17% max Health. For 5 seconds, the next time any nearby party member hits with an attack, that party member gains one hit of adrenaline. (T: Marhan's Grotto) [Blood Magic]
Dark Pact (5/1.00/2)Spell. Sacrifice up to 10% Health and deal 10-48 shadow damage to target foe. (T: Yak's Bend Q: Sardelac Sanitarium) [Blood Magic]
Death Nova (5/2.00/0)Enchantment Spell. For 30 seconds, if target ally dies, all adjacent foes take 26-100 damage and are Poisoned for 15 seconds. (T: Amnoon Oasis Q: Ettin's Back) [Death Magic]
Deathly Chill (10/1.00/5)Spell. Target foe is struck for 5-34 cold damage. If that foe's Health is above 50%, you deal an additional 5-50 shadow damage. (T: Maguuma Stade, Amnoon Oasis) [Death Magic]
Deathly Swarm (10/3.00/3)Spell. Deathly Swarm flies out slowly and strikes for 15-80 cold damage on up to three targets in the area. (T: Ascalon City Q: Pre-Sear) [Death Magic]
Defile Flesh (10/1.00/10)Hex Spell. Sacrifice 20% max Health. For 8-20 seconds, target foe gains only two-thirds Health from healing. (T: Lion's Arch Q: Yak's Bend) [Curses]
Demonic Flesh (5/1.00/60)Enchantment Spell. Sacrifice 20% max Health. For 30-60 seconds, your maximum Health is increased by 80-200. (T: Droknars Q: Temple of the Ages) [Blood Magic]
Desecrate Enchantments (10/2.00/15)Spell. Target foe and all nearby foes take 6-60 shadow damage and 4-20 shadow damage for each Enchantment on them. (T: Marhan's Grotto) [Curses]
Enfeeble (5/1.00/5)Spell. Target suffers from Weakness for 5-20 seconds. (T: Quarrel Falls, Denravi Q: North Kryta Provence) [Curses]
Enfeebling Blood (10/2.00/10)Spell. Sacrifice 17% max Health. Target foe and all adjacent foes suffer from Weakness for 5-20 seconds. (T: Grendich Courthouse, Yak's Bend) [Curses]
Faintheartedness (10/1.00/8)Hex Spell. For the next 5-35 seconds, target foe attacks 50% slower, and that foe suffers Health degeneration of 1-3. (T: Ascalon City Q: Pre-Sear) [Curses]
Feast of Corruption (10/2.00/20)Elite Spell. Target foe and all adjacent foes are struck for 16-80 shadow damage. You steal 8-40 Health from each struck foe who is suffering from a Hex. (C: Maw the Mountain Heart (Dreadnaught's Drift)) [Curses]
Grenth's Balance (10/0.25/10)Elite Spell. If target foe has more Health than you, you gain half the difference (up to your maximum Health), and that foe loses an equal amount. (C: Facet of Darkness (Dragon's Lair), Mraggah (Frozen Forest-quest only)) [Other Skills]
Infuse Condition (5/1.00/20)Enchantment Spell. For the next 15-60 seconds, whenever you receive a Condition, that Condition is transferred to your closest minion instead. (T: Port Sledge) [Death Magic]
Insidious Parasite (15/1.00/20)Hex Spell. For 8-20 seconds, whenever target foe hits with an attack, you steal 5-20 Health from that foe. (T: Yak's Bend Q: Sardelac Sanitarium) [Curses]
Life Siphon (10/2.00/2)Hex Spell. For 12-24 seconds, target suffers -1-3 Health degeneration, and you gain +1-3 Health regeneration. (T: Ascalon City Q: Pre-Sear) [Blood Magic]
Life Transfer (10/2.00/30)Elite Hex Spell. For 6-12 seconds, target foe suffers Health degeneration of 3-8, which you gain as Health regeneration. (C: Feodor The Baneful (Iron Mines of Moladune), Agyrus The Scoundrel (Thunderhead Keep), Sarlic the Judge (Abaddon's Mouth), Odelyn The Displeased (Ring of Fire)) [Blood Magic]
Lingering Curse (25/3.00/10)Elite Hex Spell. Sacrifice 10% max Health. Target foe loses all Enchantments. For 8-20 seconds, target foe gains only half Health from healing. (C: Grenth's Cursed (Perdition Rock)) [Curses]
Malaise (5/2.00/2)Hex Spell. For 5-35 seconds, target foe suffers Energy degeneration of 2 and you suffer Health degeneration of 2. Malaise ends if target foe's Energy reaches 0. (T: Droknars Q: Augury Rock) [Curses]
Malign Intervention (10/1.00/20)Hex Spell. For 5-20 seconds, target foe receives 20% less benefit from healing. If target foe dies while hexed with Malign Intervention a level 1-17 masterless bone horror is summoned. (T: Beetletun, Denravi) [Death Magic]
Mark of Pain (10/2.00/30)Hex Spell. For 30 seconds, whenever target foe takes physical damage, Mark of Pain deals 10-40 shadow damage to adjacent foes. (T: Yak's Bend Q: Sardelac Sanitarium) [Curses]
Mark of Subversion (10/2.00/30)Hex Spell. For 4-10 seconds, the next time target foe casts a Spell that targets an ally, the Spell fails and you steal 10-92 Health from that foe. (T: Ice Tooth Cave, Lion's Arch) [Blood Magic]
Necrotic Traversal (5/0.75/0)Spell. Exploit a random corpse, you teleport to that corpse's location and all nearby foes become poisoned for 5-20 seconds. (T: Lion's Arch Q: Yak's Bend) [Death Magic]
Offering of Blood (5/0.25/15)Elite Spell. Sacrifice 10% maximum Health. You gain 8-20 Energy. (C: Riine Windrot (Thunderhead Keep), Jollen Steelblight (Frozen Forest), Hormak Ironcurse (Ice Caves of Sorrow)) [Blood Magic]
Order of Pain (10/2.00/0)Enchantment Spell. Sacrifice 17% Health. For 5 seconds, whenever a party member hits a foe with physical damage, that party member does an additional 3-16 damage. (T: Port Sledge) [Blood Magic]
Order of the Vampire (10/2.00/5)Elite Enchantment Spell. Sacrifice 17% max Health. For 5 seconds, whenever a party member hits a foe with physical damage, that party member steals 3-16 Health. (C: Uussh Visshta (Elona Reach), Rysaa Hisst (Dunes of Despair), Hessper Sasso (Thirsty River)) [Blood Magic]
Parasitic Bond (5/1.00/2)Hex Spell. For 20 seconds, target foe suffers Health degeneration of 1. The caster is healed for 30-120 when Parasitic Bond ends. (T: Yak's Bend Q: Sardelac Sanitarium) [Curses]
Plague Sending (10/2.00/0)Spell. Sacrifice 10% max Health. Transfer one negative Condition and its remaining duration from yourself to target foe and all adjacent foes. (T: Ascalon Settlement, Denravi) [Curses]
Plague Signet (0/1.00/10)Elite Signet. Transfer all negative Conditions and their remaining durations from yourself to target foe. (50% failure chance with Curses 4 or less.) (C: Karobo Dimdim (Witman's Folly), Allobo Dimdim (Spearhead Peak), Allobo Dimdim (Talus Chute)) [Curses]
Plague Touch (5/0.75/0)Skill. Transfer a negative Condition and its remaining duration from yourself to target touched foe. (T: Quarrel Falls, Denravi Q: Beetletun) [Other Skills]
Price of Failure (10/3.00/10)Hex Spell. For 30 seconds, target foe has a 25% chance to miss with attacks and takes 6-30 damage whenever that foe fails to hit in combat. (T: Droknars Q: Fisherman's Haven) [Curses]
Putrid Explosion (10/1.00/5)Spell. The corpse nearest your target explodes, sending out a shockwave that deals 24-120 damage to nearby foes. (T: Yak's Bend Q: Sardelac Sanitarium) [Death Magic]
Rend Enchantments (10/3.00/30)Spell. Remove 5-9 Enchantments from target foe. For each Monk Enchantment removed, you take 55-25 damage. (T: Amnoon Oasis Q: Silverwood) [Curses]
Rigor Mortis (10/2.00/30)Hex Spell. For 8-20 seconds, target foe cannot "block" or "evade." (T: Beetletun, Denravi) [Curses]
Rotting Flesh (15/3.00/3)Hex Spell. Target fleshy creature becomes diseased for 10-25 seconds and slowly loses Health. (T: Lion's Arch Q: Beacon's Perch) [Death Magic]
Shadow of Fear (10/2.00/10)Hex Spell. Target foe and all adjacent foes attack 50% slower for the next 20-44 seconds. (T: Yak's Bend Q: Eastern Frontier) [Curses]
Shadow Strike (10/2.00/8)Spell. Target foe takes 12-48 shadow damage. If that foe's Health is above 50%, you steal 12-48 Health. (T: Yak's Bend Q: Piken Square) [Blood Magic]
Signet of Agony (0/0.75/15)Signet. Sacrifice 10% max Health and suffer from Bleeding for 25 seconds. All nearby foes take 10-44 damage. (T: Droknars, Q: Seekers Passage) [Blood Magic]
Soul Barbs (10/2.00/20)Hex Spell. For 30 seconds, target foe takes 15-30 damage when an Enchantment or Hex is cast on that target. (T: Ascalon City Q: Pre-Sear) [Curses]
Soul Feast (10/1.00/0)Spell. Exploit nearest corpse to steal 50-280 Health. (T: Yak's Bend Q: Piken Square) [Death Magic]
Soul Leech (10/2.00/15)Elite Hex Spell. For 10 seconds, whenever target foe casts a Spell you steal 16-80 Health from that foe. (C: Goss Darkweb (Abaddon's Mouth)) [Blood Magic]
Spinal Shivers (10/2.00/15)Hex Spell. For 10-40 seconds, whenever target foe is struck for cold damage while using a skill, that foe is interrupted and you lose 10-5 Energy or Spinal Shivers ends. (T: Fisherman's Haven, Amnoon Oasis) [Curses]
Spiteful Spirit (15/2.00/10)Elite Hex Spell. For 8-20 seconds, whenever target foe attacks or uses a skill, Spiteful Spirit deals 5-35 shadow damage to that foe and all adjacent allies of that foe. (C: Nighh SpineChill (Talus Chute), Ceru Gloomrunner (Iron Mines of Moladune)) [Curses]
Strip Enchantment (10/1.00/20)Spell. Remove one Enchantment, from target foe. If an Enchantment is removed, you gain 30-120 Health. (T: Lion's Arch Q: Beacon's Perch) [Blood Magic]
Suffering (15/2.00/20)Hex Spell. For 6-30 seconds, target foe and all nearby foes suffer Health degeneration of 2. (T: Lion's Arch Q: Yak's Bend) [Curses]
Tainted Flesh (5/1.00/0)Elite Enchantment Spell. For 20-44 seconds, target ally is immune to disease, and anyone striking that ally in melee becomes diseased for 3-15 seconds. (C: Dosakaru Fevertouch (Perdition Rock)) [Death Magic]
Taste of Death (5/0.25/0)Spell. Steal 100-400 Health from target animated undead ally. (T: Ascalon Settlement, Denravi) [Death Magic]
Touch of Agony (5/0.75/3)Skill. Sacrifice 10% max Health. Target touched foe takes 20-58 shadow damage. (T: Beetletun, Denravi) [Blood Magic]
Unholy Feast (15/1.00/30)Spell. Steal 5-50 Health from up to 1-5 foes in the area. (T: Maguuma Stade, Amnoon Oasis) [Blood Magic]
Vampiric Gaze (10/1.00/5)Spell. Steal 18-60 Health from target foe. (T: Ascalon City Q: Pre-Sear) [Blood Magic]
Vampiric Touch (15/0.75/2)Skill. Touch target foe to steal up to 29-74 Health. (T: Ascalon City Q: Pre-Sear) [Blood Magic]
Verata's Aura (15/0.75/30)Enchantment Spell. Sacrifice 33% maximum Health. All hostile animated undead in the area become bound to you. Verata's Aura ends after 120-300 seconds. When Verata's Aura ends, you lose your bond with any undead bound to you. (50% failure chance with Death Magic 4 or less.) (T: Copperhammer Mines) [Death Magic]
Verata's Gaze (5/1.00/5)Spell. If target hostile animated undead has a master, its bond to its master is broken, making it hostile to all other creatures. If it had no master, you become its master. (50% failure chance with Death Magic 4 or less.) (T: Copperhammer Mines) [Death Magic]
Verata's Sacrifice (10/2.00/30)Spell. Sacrifice 15% max Health. For 8-20 seconds, all undead allies gain 10 Health regeneration. All Conditions are removed from those allies and transferred to you. (T: Copperhammer Mines) [Death Magic]
Vile Touch (10/0.75/4)Skill. Touch target foe to deal 20-65 damage. (T: Yak's Bend Q: Old Ascalon) [Death Magic]
Virulence (5/1.00/15)Elite Spell. If target foe was already suffering from a Condition, that foe suffers from Disease, Poison, and Weakness for 3-15 seconds. (C: Unthet Rotwood (Frozen Forest)) [Death Magic]
Weaken Armor (10/3.00/30)Hex Spell. For 10-40 seconds, target foe has an armor penalty of -20 against physical damage. (T: Yak's Bend Q: Old Ascalon) [Curses]
Well of Blood (15/2.00/2)Spell. Exploit nearest corpse to create a Well of Blood at its location. For 8-20 seconds, allies in that area receive +1-6 Health regeneration. (T: Lion's Arch Q: Yak's Bend) [Blood Magic]
Well of Power (15/3.00/15)Elite Spell. Exploit nearest corpse to create a Well of Power at that location. For 8-20 seconds, allies within 39' of the Well of Power gain +1-6 Health regeneration and +2 Energy regeneration. (C: Nhy Darkclaw (Mineral Springs)) [Blood Magic]
Well of Suffering (15/2.00/10)Spell. Exploit nearest corpse to create a Well of Suffering at its location. For 10-30 seconds, foes in that area suffer Health degeneration of -1-6. (T: Amnoon Oasis Q: Druid's Overlook) [Death Magic]
Well of the Profane (25/3.00/10)Spell. Exploit nearest corpse to create a Well of the Profane at its location. For 8-20 seconds, foes in that area are stripped of all Enchantments and cannot be the target of further Enchantments. (50% failure chance with Death Magic 4 or less.) (T: Droknars Q: Heroes Audience) [Death Magic]
Wither (10/2.00/10)Elite Hex Spell. For 5-35 seconds, target foe suffers Health degeneration of 2 and Energy degeneration of 2. Wither ends if target foe's Energy reaches 0. (C: Ignis Effigia (Perdition Rock)) [Curses]